The story of Aragami develops as you play through the game, which is great as you are not subjected to numerous and endless cut-scenes. What is really good though is that respawning is almost instantaneous no prolonged loading screens adding to your frustration. This is infrequent, however with the number of enemies you are attempting to attack, this could cause you to get killed and have to respawn at the last save point, which could have been quite a few minutes ago. For the most part assassinations and shadow-travelling work very well and are very impressive, but occasionally the teleport function just won't work even though you've lined everything up right, or the assassinate command won't activate even though you are right behind an enemy. The controls are where this game is 75% fun but 25% frustration, and the main reason to give 4 stars and not 5. Still, these are not game-breaking issues. The downfall is that it can get glitchy, and the frame-rate can really drop to make the game jerky and choppy at times. First off, the graphics are nice the cell-shaded approach works well for the anime-like ninja context. I really like this game, and I would love it if not for some minor issues that accumulate to some moments of frustration and confusion. I recommend you buy it because it was worth it at full price, now it's down to bargain levels. If you hate stealth games and like to have an action option you're gonna have a bad time, but if you love stealth you will love this. Rumor has it the creator is considering Nintendo Switch port which seems an even better fit. I recommend it to any fan of this genre, and I am eagerly awaiting a sequel. Maybe 8.5 would have been a more fitting rating? Bottom Line: This absolutely blew me away. The steam version has a level editor, but not the PS4 version so that sucks. Online: The Coop is great if you can find someone to play with and makes the harsh difficulty easier. There is no customizable button layout, the save points can be a bit far between, and the characters are hardly people you will get attached to. Different play styles and items are unlockable for people used to a more modern complete stealth experience like Splinter Cell Blacklist. Little Easter eggs to the creator's favorites like Ocarina of Time are sprinkled throughout which makes the story a bit more fun. It's not without glitches, but is very well designed. Light drains your magic, shadows restore it. You don't hide bodies, you send them through a shadow portal. There is no jump button instead you teleport. The shadow mechanic is very fun once you master it. They are packed with a myriad of branches and options you can use to approach the same goal. Honestly surpassed all my faves in the genre like Tenchu Z. The water, the fire, the night sky are all beautiful. The shadow system is pretty stylish as well. There is clear anime influence in the characters. Graphics: Artsy cell shading not quite as astounding as Journey or El Shaddai, but certainly well above Wind Waker the graphics are gorgeous and very well done. I was honestly keeping my hopes down and not expecting this much polish. I've bought or imported every single Tenchu or Shinobido ever made so when this game was being compared to a 3d Mark of the Ninja I couldn't resist. It is hard to find good Ninja stealth games. I've bought or imported Absolutely was not expecting this level of quality in an indie game. Absolutely was not expecting this level of quality in an indie game.
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